好玩的“连环扣”

这是一局非常“好玩”的牌,好玩在以下几点:

一、连环扣

大家仔细看一下,这一局每一个玩家的拿牌,按照顺序来,是:20点、19点、15点、黑杰克(嘿嘿,那就是我)、20点、16点、20点。好玩的地方是,如果3#玩家没有在16点停牌,而是按照基本策略卡或者算牌器的指示操作的话,那么就将是:1#玩家20点;2#玩家19点;3#玩家,1-4-k-4,19点;4#玩家黑杰克;5#玩家,4-3-0-4(如果他在17点继续要牌的话),21点;6#玩家,4-8-8,20点;7#玩家,3-9,不知道要牌的话会是什么牌?

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算牌法巡讲:HiOpt-I算法

This type of card counting system is known by a few names such as Hi Opt I or High Opt. Basically this is short for “Highly Optimum” and is a very advanced system of card counting. This is one reason why it is sometimes called the Einstein count method. It is not much different than the Hi-Lo system and it is another one of the balanced card counting systems. A balanced system means that when you start your count off at 0, you should be able to end your count at exactly 0 when all of the cards are used up.

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天地之间一转眼

这是同一桌的紧邻的两局牌:上一局20张点数牌配1张花牌,紧跟着下一局就是11张花牌配7张点数牌。

只是倏忽之间而已。

牌桌上的坏策略 Bad Strategies

申明:以下文字及数据来源于网络,本站翻译,但并未对其中的数据进行验证。

Three popular bad strategies encountered at the blackjack table are: never bust, mimic the dealer, and always assume the dealer has a ten in the hole. All three are very bad strategies. Following are my specific comments on each of them, including the house edge under Atlantic City rules (dealer stands on soft 17, split up to 4 hands, double after split, double any two cards) of 0.43%.

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关于算牌器中的“偏离率”,和大家探讨

在我的算牌器中,除了常用的参考指标外,我个人增加了“点花率”和“偏离率”两个新指标。点花率好理解,这里专门和大家探讨一下“偏离率”。

纵观目前流行的各种算牌算法,其实质都是为每一张牌赋一个计数值,然后通过对已出现的牌进行跟踪计数,来衡量剩余牌是否对玩家有利,作为是否下注以及下注多少的参考依据。不同算法对牌赋值的依据就是“这张牌有利于庄家?还是有利于玩家?”有利于玩家的,就赋予负值,否则就是正值;而且根据程度的不同,具体的数值也不同。

阅读全文——共916字

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